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Monday, July 2, 2012

[12] Guild Wars 2 Builds - Elementalist - Aquarobics Bending - Staff (Healing/Support) | PVE

By : Soul Step (Last Updated 7/3/2012)


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Healing? What's that? Such thing doesn't exist in Guild Wars 2 right? Well it does, but there is no such thing as a pure healer. Healing in Guild Wars 2 is used by every profession, however the Elementalist using the staff can provide a little more HP replenish oomph.

Weapon Set:
Primary: Staff

Healing, Utility, and Elite Skills:
Healing:
(6) Glyph of Elemental Harmony - This fits obviously for a glyph oriented build and the boons are a plus.

Utility: This build utilizes Inscription, so the skills chosen are Glyph heavy.
Playing solo:
(7)  Glyph of Lesser Elemental - some extra help if needed

(8) Glyph of Storms - Extra damage 

Playing with a group, fighting map bosses and in dungeons: 
(7) Glyph of Renewal - reviving allies can turn the tide of the battle and this skill can make it easier especially when you're in the heat of the battle.

(8) Glyph of Elemental Power - this is a great utility skill in group settings as helps in condition stacking.

Both:
(9) Mist Form - Your survival skill and used most of the time to escape battles. Also it fits the theme of the build :)

Elite:
(0) Glyph of Elementals - Emphasizing in support, the added help the Elementals brings is a great choice.

Traits: This build focuses on a 0/20/0/30/20; 20 points into Air, 30 points into Water and 20 points into Arcane Power. The traits in Air synergize well with your healing power and giving it a boost. Water is a powerful support and survivability trait line. And Arcane Power strengthens your overall support role.
Air:
(V) Soothing Winds - This is the trait that can provide the extra oomph for your healing.

(VIII) Inscription - This build utilizes this trait and as support, boon giving is always appreciated.

Water:
(I) Cleansing Water - with the healing emphasis in mind, the addition of removing a condition in the process is worth taking this trait.

(VII) Aquamancer's Alacrity - Water skill is your heal/support bread and butter so of course you'd want the cool downs to be short as possible.

 (XII) Powerful Auras - This is a must for group settings and playing support. Just another layer of helping out and getting the job done.

Arcane Power:
(V) Elemental Attunement - The best gift is the gift of giving. Your allies will love you for this.

(VIII) Blasting Staff - Since you're using the staff, this will help you greatly in battles as you can cover more ground with your AOE's.


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