Showing posts with label Avatar. Show all posts
Showing posts with label Avatar. Show all posts
Wednesday, July 18, 2012
Monday, July 16, 2012
Master Post: Theme Builds
Soul Step - What we define as a "Theme Build" is that all your choices for the build relate to a certain character, group, archetype, etc. It may not be the best or efficient build compared to others, but I and the other writers/contributors will try to make it viable for play. You can take it or leave it, but I personally do them for fun and to support and show love to my favorite fandoms outside the realm of Guild Wars 2.
(Update - 7/18/2012)
Avatar:
- [18] Elementalist: Fun Time! - Dual Dagger "Appa, Yip Yip" Exploring Build |PVE [7/8/2012]
- [32] Elementalist: Dagger/Focus - "Long Live the Beifongs!" |PVE [7/13/2012]
- [40] Elementalist: Dual Dagger - Agni Kai |PVE [7/18/2012]
- [41] Elementalist: Scepter/Dagger - Azula's Wrath |PVE [7/18/2012]
- [42] Necromancer: Dual Dagger & Scepter/Focus - The Blood Bender |PVE [7/18/2012]
Avengers:
- [1] Guardian: Captain America's Shield of Valor |PVE [7/8/2012]
- [2] Engineer: I AM IRON MAN |PVE [8/4/2012]
- [6] Mesmer: Theme: Loki, Glamorous of all Jotunheim |PVE [7/11/2012]
- [7] Ranger: Hawk Eye's Quick Quiver |PVE [7/8/2012]
- [9] Thief: Black Widow's Spy Tactics |PVE [7/7/2012]
- [19] Warrior: Thor's Might of Mjolnir |PVE [7/8/2012]
Video Games:
Labels:
Avatar,
Avengers,
Build,
Guild Wars 2,
GW2,
League of Legends,
Master Post,
Ragnarok Online,
Theme,
Video Games
Friday, July 13, 2012
[32] Guild Wars 2 Builds - Elementalist: Theme - "Long Live the Beifongs!" |PVE
By: Soul Step (Updated 7/13/2012)
(View Build)
I got to attend the Legend of Korra panel at SDCC earlier today. In honor of my favorite lineage of the series, I present you this build titled, "Long Live the Beifongs!" Earth element is the main focus here, obviously. There's no specific specialization in the traits, but I chose ones that would strengthen the skills.
Weapon Set:
Primary: Dagger/Focus
Healing, Utility, Elite Skills:
Healing:
(6) Signet of Restoration
Utility: All Earth Magic skills :P
(7) Signet of Earth - utility skill
(8) Armor of Earth - your protection/survival skill and boon steroid (through traits)
(9) Conjure Earth Shield - conjure weapons are great to use in teams
Elite:
(0) Glyph of Elementals - that Earth Elemental is a beefcake
Traits: Build output is 20/0/30/10/10. This build has good offense and a lot of defense and survivability.
Fire Magic:
(IV) Spell Slinger - to be used with Armor of Earth and giving you a power boost through the Might boon.
(VIII) Conjurer - extra charges for Conjure Earth Shield is a plus
Earth Magic:
(II) Signet Mastery - reduced cooldowns for your signets
(VIII) Elemental Shielding - a dagger/focus combos gives you 2 aura skills! So use it and get that extra Protection boon
(XI) Rock's Fortitude - nice utility especially when playing with a group
Water Magic:
(III) Soothing Disruption - gain the Regeneration and Vigor boons when you use Armor of Earth
Arcane Power:
(IV) Final Shielding - always handy especially with build as you're fighting close and mid range most of the time.
I personally love Earth magic and it goes in hand with me loving the Beifongs :D
(View Build)
I got to attend the Legend of Korra panel at SDCC earlier today. In honor of my favorite lineage of the series, I present you this build titled, "Long Live the Beifongs!" Earth element is the main focus here, obviously. There's no specific specialization in the traits, but I chose ones that would strengthen the skills.
Weapon Set:
Primary: Dagger/Focus
Healing, Utility, Elite Skills:
Healing:
(6) Signet of Restoration
Utility: All Earth Magic skills :P
(7) Signet of Earth - utility skill
(8) Armor of Earth - your protection/survival skill and boon steroid (through traits)
(9) Conjure Earth Shield - conjure weapons are great to use in teams
Elite:
(0) Glyph of Elementals - that Earth Elemental is a beefcake
Traits: Build output is 20/0/30/10/10. This build has good offense and a lot of defense and survivability.
Fire Magic:
(IV) Spell Slinger - to be used with Armor of Earth and giving you a power boost through the Might boon.
(VIII) Conjurer - extra charges for Conjure Earth Shield is a plus
Earth Magic:
(II) Signet Mastery - reduced cooldowns for your signets
(VIII) Elemental Shielding - a dagger/focus combos gives you 2 aura skills! So use it and get that extra Protection boon
(XI) Rock's Fortitude - nice utility especially when playing with a group
Water Magic:
(III) Soothing Disruption - gain the Regeneration and Vigor boons when you use Armor of Earth
Arcane Power:
(IV) Final Shielding - always handy especially with build as you're fighting close and mid range most of the time.
I personally love Earth magic and it goes in hand with me loving the Beifongs :D
Labels:
Arcane Power,
Aura,
Avatar,
Beifong,
Dagger,
Earth,
Earth Magic,
Elementalist,
Fire Magic,
Focus,
Guild Wars 2,
GW2,
SDCC,
Water Magic
Sunday, July 8, 2012
[18] Guild Wars 2 Builds - Fun Time! - Elementalist: Dual Dagger "Appa, Yip Yip" Exploring Build |PVE
By: Soul Step (Updated 7/8/2012)
(View Build)
"Appa, Yip Yip." If you understand this infamous quote to relation to the build, then you truly are fantastic. This build is a fun purpose build, like when you're level 80 and want to explore the world of Tyria. With this build you can cover ground faster, make long jumps in puzzles and perhaps out of awesomeness feel like a true Air Bender :)
Weapon Set:
Primary: Dual Dagger
Healing, Utility, Elite Skills:
Healing:
(6) Glyph of Elemental Harmony - Use this for the Swiftness boon and proc the Inscription trait.
Utility:
(7) Signet of Air - The passive makes you faster!
(8) Cleansing Fire - Good overall utility and survival skill. Also to be used with the Soothing Disruption trait.
(9) Glyph of Lesser Elementals - I just threw in another glyph with the lowest cool down that can be used with Inscription.
Elite:
(0) Tornado - Because it's Air related :)
Traits: Build output is 0/30/0/10/30 with the focus on making yourself fast as possible and provide some survivability.
Air Magic:
(IV) One With Air - The intention of the build is to stay attuned to air, and this will only make you faster.
(VIII) Inscription - To be used your glyphs and granting you the Swiftness boon when you're attuned to Air.
(XI) Zephyr's Boon - Shocking Aura + this trait = ZOOM!
Water Magic: 10 points here to provide you some health. More often than not, the extra health helps especially falling off ledges or walking into a trap in puzzles.
(III) Soothing Disruption - grants boons when you use Cleansing Fire. Definitely a good utility trait.
Arcane Power:
(V) Elemental Attunement - another way to receive the Swiftness boon.
(IX) Windborne Dagger - This will only make you faster!
(XI) Evasive Arcana - again another way to receive the Swiftness boon.
How to get that speed up:
This build provides a lot of ways to the Swiftness boon. You can perform a dodge while attuned to Air, use a glyph, or switch from an element back to air.
My personal favorite speed combo:
Shocking Aura --> Glyph of Elemental Harmony --> Glyph of Lesser Elementals --> Ride the Lightning
Using that combo will zoom you across the map. Also, you can use it to cross/jump wide platforms. And maybe one day, you'll see a fun loving soul running around Tyria shouting, "Appa, Yip Yip!"
(View Build)
"Appa, Yip Yip." If you understand this infamous quote to relation to the build, then you truly are fantastic. This build is a fun purpose build, like when you're level 80 and want to explore the world of Tyria. With this build you can cover ground faster, make long jumps in puzzles and perhaps out of awesomeness feel like a true Air Bender :)
Weapon Set:
Primary: Dual Dagger
Healing, Utility, Elite Skills:
Healing:
(6) Glyph of Elemental Harmony - Use this for the Swiftness boon and proc the Inscription trait.
Utility:
(7) Signet of Air - The passive makes you faster!
(8) Cleansing Fire - Good overall utility and survival skill. Also to be used with the Soothing Disruption trait.
(9) Glyph of Lesser Elementals - I just threw in another glyph with the lowest cool down that can be used with Inscription.
Elite:
(0) Tornado - Because it's Air related :)
Traits: Build output is 0/30/0/10/30 with the focus on making yourself fast as possible and provide some survivability.
Air Magic:
(IV) One With Air - The intention of the build is to stay attuned to air, and this will only make you faster.
(VIII) Inscription - To be used your glyphs and granting you the Swiftness boon when you're attuned to Air.
(XI) Zephyr's Boon - Shocking Aura + this trait = ZOOM!
Water Magic: 10 points here to provide you some health. More often than not, the extra health helps especially falling off ledges or walking into a trap in puzzles.
(III) Soothing Disruption - grants boons when you use Cleansing Fire. Definitely a good utility trait.
Arcane Power:
(V) Elemental Attunement - another way to receive the Swiftness boon.
(IX) Windborne Dagger - This will only make you faster!
(XI) Evasive Arcana - again another way to receive the Swiftness boon.
How to get that speed up:
This build provides a lot of ways to the Swiftness boon. You can perform a dodge while attuned to Air, use a glyph, or switch from an element back to air.
My personal favorite speed combo:
Shocking Aura --> Glyph of Elemental Harmony --> Glyph of Lesser Elementals --> Ride the Lightning
Using that combo will zoom you across the map. Also, you can use it to cross/jump wide platforms. And maybe one day, you'll see a fun loving soul running around Tyria shouting, "Appa, Yip Yip!"
Labels:
Air Bending,
Air Magic,
Appa,
Appa Yip Yip,
Arcane Power,
Avatar,
Dagger,
Dual,
Elementalist,
Fun Time,
Guild Wars 2,
GW2,
Swiftness,
Water Magic
Subscribe to:
Posts (Atom)




